
As a multimedia designer your job consists of generating content that is visually stimulating to consumers and convey a clear message. Depending on the field you’re in you might need to learn java script, XML, HTML, or other forms of software for your work. Depending on the tools you’re using you need to stay up to date with them, which requires additional training, and must stay aware of any changes in consumer trends/tastes.
Jobs include but not limited to…
- Digital camera operator: basically the one who uses the cameras (no brainer)
- sound engineering technician: someone who produces audio recordings
- Multimedia artist: creates visual and special effects for video games, and movies, and other forms of media.
- Game designer: basically a multimedia artist who designs games
- Video/audio editor: basically someone who edits video/audios
Education for this mostly asks for a bachelors degree in graphic design and fine arts. However you can still get certain jobs with a nice portfolio from taking a post-secondary course. It is required to study either computer animation, film studies, interactive media, journalism, television studies, and video production.
Copyright
The fun part, the stuff every youtuber has to tiptoe around or “DEMONETIZATION”.

Copyright can work both for us and against us if not used properly.
So let’s start with what isn’t protected by copyright laws.
- Ideas, procedures, methods, systems, processes, and discoveries.
- Titles, names, short phrases, slogans (hence why you can reference these things and not get in trouble).
- Typeface, fonts, lettering blank forms.
- Familiar symbols and designs (like that yin yang symbol, I made it because it’s a religious symbol so I’m allowed to).
- Works that are not fixed in a tangible form (such as choreographic work that hasn’t been noted or recorded or improvisational speech that hasn’t been written down).
- Mostly anything too general.
To learn more you can check works not protected by copyright (circular 33)
Here’s what can be copyrighted.
- literary, musical, and theatrical works (including accompanying words)
- motion pictures/audiovisual works
- Architectural works (like buildings)
- Sound recordings which are the results of a fixation of a series of musical, spoken or any other sound.
- Mostly anything specific.
You can use copyrighted material only if any of these things are involved.
- Fair use
- quote
- permission
To use copyrighted material for some form of profit you need permission from the original maker.
Quoting is using only some of the story.
Now fair use is the big thing people love to throw around, so let’s get into that. Fair use exempts certain restrictions on copyrighted material to recover the benefits of free speech. Fair use is only a gray area though and it must fall under the criteria of the four categories.
- Purpose and character of the use, whether it’s for commercial nature, or nonprofit purposes.
- It’s nature
- The effect of the use upon the potential market for or the value of the copyrighted material.
- The amount and substantiality of the portion used in regulation of the copyrighted work.
Fair use is only for parody, commentary, or criticism.
Stock photos and videos are unlicensed media that are free to use, but it is still best to be polite and give credit to the original creators. For more information you can check these sites: https://www.whoishostingthis.com/resources/copyright-guide/
When it comes to taking pictures there’s a right and a wrong time and place.
Right places are public areas like parks or stores. Wrong places are privately owned property.
You are allowed to take a picture of a person if you ask, and can sell it to a newspaper or publication, but they didn’t agree to promoting anything so you would be violating that persons use of likeness rights.
There is more information about this on this site https://www.rocketlawyer.com/article/when-you-need-a-photo-release.rl
Alright now you know a little more about capturing the world. Now go create something.